Video: We are all related
Mon, 18 Jun 2012
On genetics, how we’re all related and good ol’ incest.

So, this weeks internet appears to have been brought to you by the letter ‘Prometheus’ as pretty much every site or blog I go to has some opinion, or reference to an opinion about it.
I’m definitely a fence sitter in that I love pretty much every single technical/design aspect of the film, while finding the story and thematic concepts wholly underwhelming in contrast. I also just realised that on reflection, I could also be disappointed with the ‘science’/realism of the film (like the fact the entire plot revolves around journeying to a star formation that in all probability, has shifted position/alignment since being first painted 35,000 years ago); but now I’m slowly realising that my new understandings of physics has ruined the potential to ever fully enjoy another action (or sci-fi) film.
Anyhow, the online reactions and discussions have been quite illuminating; from literary analysis and theological allusions to simple hilarious hate, but my current favourite is probably this video where a group of friends decided to watch the entire Alien/Predator chronology of films and record their ratings before heading off the Prometheus itself. Good fun.
Must also add this short making-of featurette on the fantastic soundscape of Prometheus.
By now, you’ve probably seen this hilarious photo series by Lithuanian photographer Tadao Cern. Now see the slow-mo video version..
Thanks Colossal.
Also, Conan teaching the blues to school kids:
Backpedaling slightly after having mostly posted article links during the last week or so. Inversely, its mostly video content at the moment, so here’s three more random lots of them.
First is fake supercut/recut trailer for “Chuck Norris: The Movie”.
Next, a rather smart fellas re-redition of the original Super Mario Bros. game in 3D:
And lastly, I’ve had no idea how to post this, but essentially, it’s like the many, many, many hidden camera gotcha! videos that’s all over youtube at the moment, but the appeal to this humourous video is that it’s really the lovely ‘host/prankster’ who is the most awkward subject as he tries to use Blink-182 lyrics as pick-up lines.
Video interview with illustrator, graphic designer and art director Christoph Niemann on his philosophy towards design, creativity and the visual language. Great stuff.
Say what you will about the newly released Prometheus (and pretty much everyone does), but this parody of the Happy Birthday David video by Joel McHale of Community fame is just great fun…
Shit, guess this is what happens when I don’t update regularly; all the left over tabs and bookmarks get to be so numerous, they have to be herded into a single, over-sized aggregated post. My bad. Good stuff to read and check out though. Honest.
In a moment of pure untamed brilliance English teacher David McCullough went off on the graduating class of 2012 at Wellesley High, critiquing modern parenting techniques by saying that children are “pampered, cosseted, doted upon, helmeted, bubble wrapped… nudged, cajoled, wheedled .. feted and fawned over and called sweetie pie.”
(transcript here and video here)
Newly discovered documents from Captain Scott’s ill-fated expedition to the Antarctic have revealed their shock at the “astonishing depravity” and sexual habits of the Adelie penguins they encountered around the South Pole.
The question posed by Wang’s Pritzker selection could be articulated like this: If you provide a particularly humane or humanist built environment within the context of occasionally inhumane political or economic conditions, to what extent are you reinforcing or resisting those conditions? Are you offering a tangible alternative or a mere respite?
Why do still watch plays by Euripides, born some 2,500 years ago, or Shakespeare, who is nearly 450 years old? Writer orthodoxy says it’s because the fundamental rules for drama have never changed, since they are eternal, rooted in human nature.
Finally, was pointed to an upcoming Ubisoft game titled “Watch Dogs”. Not much details have been released yet, but based on this E3 trailer, it looks to be one of those rare high concept, modernist thinking games that only get produced once in a blue moon. Plus the trailer itself is a magnificently designed video.
I like it when I get two Wire related things over two days…
Also, if you missed it earlier, this write up/interview/retrospective with The Wire cast and crew makes for a great read.