On a bit of an editing thing lately and what better way to exhibit this, than three video demonstrations of how the process can drastically alter the original intention of a work.
First, one from the fan-editor’s fodder favourite:
A classic re-edit of a classic (and a prime example of why I almost never bother to watch trailers).
Been somewhat busy again, but no matter. Carrying on a recent trend of posting videos, here are a few more I’ve picked up my website absence…
First off is a reading of ’twas the night before Christmas’ in several impersonated voices. Not all are spot on, but the range and ease of transitions are pretty damn impressive in this…
Second for some real good fun is this little animated pokemon short which everyone has probably seen by now but I just love.
And then we have a demonstration by the brilliant folks at MIT of a camera that can capture video of photons traveling at the speed of light. Awesome concept? Awesome concept.
Here’s a quick slice of some Battlefield 3 gameplay that is just top shelf with perfect choice of music…
And finally, this stop-frame animated short film is just brilliant and effective in its simplicity.
Actually, make that one second to last. Thinking about it, I probably should have separated these out more, but meh… This one can thematically round out this post where we started with something Christmas and we’ll end with something else Christmas-ish… (if it doesn’t inadvertently ends everything else in the world)…
It’s 1 in the morning, the rain in the city tonight has been mental and I just realised that I’ve not slept properly for nearly the last week or so… whoops.
Mostly it’s because the majority of my awake time has been spent playing Battlefield 3 till some irresponsible time in the morning. So now, I’m going to bed and getting a decent enough night’s sleep. That was my thinking until I watched this full 20 minute clip of an incredible gaming rig that sets a player up in a fully goddamn immerse 360 degree dome, with motion sensors, ambient lights, freaking paintball guns and aw hell… here’s the trailer…
Despite having a four day weekend, still haven’t quite recovered from the last few weeks of intense work. Partly due to Rugby World Cup celebrations, but mostly due to Batman: Arkham City, which is a good segue to finally post this…
“PLAY! A Video Game Symphony is a world touring symphony orchestra that plays arranged music from video games.” It’s also freakin’ awesome.
There is like all this different tracks from all these different classic games from Sonic to Metal Gear to Mario to Halo and of course… Final Fantasy. There are some clips on YouTube from the concerts and to hear a full orchestra playing and singing ‘One-Winged Angel’ from Final Fantasy VII is a very geekish thing to be drooling over, but screw it, I love my games.
And the best thing about it… they’re aparently gonna tour New Zealand. No dates released yet, but Australia and New Zealand are listed on their tour and by jove, they better stick to it.
Titles listed in the offical program:
1 PLAY! A Video Game Symphony – Fanfare – Nobuo Uematsu
2 Final Fantasy VIII – Liberi Fatali – Nobuo Uematsu
3 Super Mario Bros. – Suite – Koji Kondo
4 Shenmue and Shenmue II – Sedge Tree – Takenobu Mitsuyoshi
5 Battlefield 1942 and Battlefield 2 – Suite – Joel Eriksson, David Tallroth, Fredrik Englund, Jonas Östholm, Bence Pajor
6 Final Fantasy VII – Aerith’s Theme – Nobuo Uematsu
7 Sonic the Hedgehog – Suite – Masato Nakamura
8 Metal Gear Solid – Main Theme – Tappy Iwase, Kazuki Muraoka
9 Kingdom Hearts – Suite – Yoko Shimomura, Utada Hikaru
10 The Elder Scrolls III: Morrowind – Suite – Jeremy Soule
11 Final Fantasy series – Swing de Chocobo – Nobuo Uematsu
12 Chrono Trigger and Chrono Cross – Suite – Yasunori Mitsuda
13 World of Warcraft – Suite – Jason Hayes
14 Silent Hill 2 – Theme of Laura – Akira Yamaoka
15 Halo – Suite – Martin O’Donnell, Michael Salvatori
16 The Legend of Zelda – Suite – Koji Kondo
17 Final Fantasy VII – One-Winged Angel – Nobuo Uematsu